# Sprite distorting while moving (tween or timer)

**URL:** https://forum.kirupa.com/t/sprite-distorting-while-moving-tween-or-timer/634238
**Category:** flash
**Created:** [February 12, 2016, 1:25am UTC](https://forum.kirupa.com/t/sprite-distorting-while-moving-tween-or-timer/634238 "2016-02-12T01:25:24Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![tpann](https://avatars.discourse-cdn.com/v4/letter/t/c67d28/32.png) [@tpann](https://forum.kirupa.com/u/tpann)
#### Post date: [February 12, 2016, 1:25am UTC](https://forum.kirupa.com/t/sprite-distorting-while-moving-tween-or-timer/634238/1 "2016-02-12T01:25:25Z")

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Hello,

I’ve a flash animation in which a circular Sprite moves across the screen.

I’m finding that the movement, if it’s at all fast, causes the circle to distort into a crescent. The faster the movement, the more of the circle that gets “bitten out.”

This happens using a timer and it also happens using TweenMax.

Any advice on how to remove this?

Thank you,  
Tim

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### Author: ![tbo](https://avatars.discourse-cdn.com/v4/letter/t/7feea3/32.png) [@tbo](https://forum.kirupa.com/u/tbo)
#### Post date: [February 12, 2016, 12:11pm UTC](https://forum.kirupa.com/t/sprite-distorting-while-moving-tween-or-timer/634238/2 "2016-02-12T12:11:31Z")

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I might not understand the issue, but I think we used to refer to that as something like screen tearing.

did you try exporting a release swf and running it in a browser, instead of of test movie or bugmode from the ide?
