# Spritesheet - to Spritesheet or not to Spritesheet :)

**URL:** <https://forum.kirupa.com/t/spritesheet-to-spritesheet-or-not-to-spritesheet/312684>\
**Category:** flash\
**Created:** [August 10, 2010, 3:09pm UTC](https://forum.kirupa.com/t/spritesheet-to-spritesheet-or-not-to-spritesheet/312684 "2010-08-10T15:09:01Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![jany](https://avatars.discourse-cdn.com/v4/letter/j/ce7236/32.png) [@jany](https://forum.kirupa.com/u/jany)\
**Post date:** [August 10, 2010, 3:09pm UTC](https://forum.kirupa.com/t/spritesheet-to-spritesheet-or-not-to-spritesheet/312684/1 "2010-08-10T15:09:01Z")

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Morning every one

I have about 100 images, on average, each 130KB (big and scary :(). I don’t want to bog down my program with huge images, and want the program to be max 5-7MB big. What is the best route? Should I throw them all on one large sprite sheet? Should I just load them externally (people would have to wait) What is the best route to take?

Thank you! :ducky:
