# Stage 3D , extra viewpoint of world

**URL:** <https://forum.kirupa.com/t/stage-3d-extra-viewpoint-of-world/329399>\
**Category:** flash\
**Created:** [August 23, 2012, 1:25am UTC](https://forum.kirupa.com/t/stage-3d-extra-viewpoint-of-world/329399 "2012-08-23T01:25:02Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![ColinDavies](https://avatars.discourse-cdn.com/v4/letter/c/94ad74/32.png) [@ColinDavies](https://forum.kirupa.com/u/ColinDavies)\
**Post date:** [August 23, 2012, 1:25am UTC](https://forum.kirupa.com/t/stage-3d-extra-viewpoint-of-world/329399/1 "2012-08-23T01:25:02Z")

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I’m unsure if this is possible, but if I don’t ask I’ might never know.  
In Stage 3D we basically draw direct onto the canvas,  
I’m building a vehicle interface where I wish the user/driver to look at the rear vision mirrors.  
I would like this to ideally be a reverse viewpoint of the view behind.  
Is this possible?  
My “work-around” alternative is to add reflective//shiny surfaces to my “car’s-world” and have these 'reflect the rear scenery. However I fear this will increase processing usage significantly.

TIA.
