# startDrag / stopDrag Question

**URL:** https://forum.kirupa.com/t/startdrag-stopdrag-question/225977
**Category:** Uncategorized
**Created:** [May 17, 2007, 6:02am UTC](https://forum.kirupa.com/t/startdrag-stopdrag-question/225977 "2007-05-17T06:02:55Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![tomyknoker](https://avatars.discourse-cdn.com/v4/letter/t/50afbb/32.png) [@tomyknoker](https://forum.kirupa.com/u/tomyknoker)
#### Post date: [May 17, 2007, 6:02am UTC](https://forum.kirupa.com/t/startdrag-stopdrag-question/225977/1 "2007-05-17T06:02:55Z")

</div>

Hi all…

I have the following:

```auto
main_left.dragbar_mc.onPress = function () 
	this._parent.startDrag(false);
};

main_left.dragbar_mc.onRelease = dragbar_mc.onReleaseOutside = function () {
	this._parent.stopDrag();
};

```

Very simple, was wondering how when I drag it I can give it a bit of a tweening affect, so when you let go it still moves and slow down to a stop… Also I want to have a reset button, that when clicked brings the MC back to the original position the MC was in during the inital first play… Can this be done?
