# Stop scene loop without stop();

**URL:** <https://forum.kirupa.com/t/stop-scene-loop-without-stop/215658>\
**Category:** Uncategorized\
**Created:** [February 9, 2007, 3:47am UTC](https://forum.kirupa.com/t/stop-scene-loop-without-stop/215658 "2007-02-09T03:47:10Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Candor](https://avatars.discourse-cdn.com/v4/letter/c/13edae/32.png) [@Candor](https://forum.kirupa.com/u/Candor)\
**Post date:** [February 9, 2007, 3:47am UTC](https://forum.kirupa.com/t/stop-scene-loop-without-stop/215658/1 "2007-02-09T03:47:10Z")

</div>

I have an interactive flash application that I’m building, but it’s gotten kinda large (~200k) because of one large png file. So, I want to build a preloader for it, but I seem to have some difficulty getting it to a) stop looping back to scene 1, or b) look good if I use stop();

for some reason, the folowing scene’s moving elements look crappy if I use stop(); in it’s first frame in order to stop it from going back.

I don’t want scene 1 to continuously reappear, but stop messes with the moving elements in scene 2.

Any novel suggestions? Thanks in advance for even reading this.
