# Stoping a tween

**URL:** <https://forum.kirupa.com/t/stoping-a-tween/35339>\
**Category:** flash\
**Created:** [November 12, 2003, 9:31pm UTC](https://forum.kirupa.com/t/stoping-a-tween/35339 "2003-11-12T21:31:50Z")\
**Posts on this page:** 6\
**Page:** 1

<div class="post-metadata">

**Author:** ![Tiina](https://avatars.discourse-cdn.com/v4/letter/t/5fc32e/32.png) [@Tiina](https://forum.kirupa.com/u/Tiina)\
**Post date:** [November 12, 2003, 9:31pm UTC](https://forum.kirupa.com/t/stoping-a-tween/35339/1 "2003-11-12T21:31:50Z")

</div>

Hi again:trout: lol

i made a tween effect and after the tween i tryed to put a stop action to stop the tween after it has played but the tween dosn´t stop. What AS should i use to stop a tween fromn looping?:sleep:

---

<div class="post-metadata">

**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [November 12, 2003, 9:38pm UTC](https://forum.kirupa.com/t/stoping-a-tween/35339/2 "2003-11-12T21:38:37Z")

</div>

stop()

post the fla!

---

<div class="post-metadata">

**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [November 12, 2003, 9:40pm UTC](https://forum.kirupa.com/t/stoping-a-tween/35339/3 "2003-11-12T21:40:10Z")

</div>

here you go:)

---

<div class="post-metadata">

**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [November 12, 2003, 9:55pm UTC](https://forum.kirupa.com/t/stoping-a-tween/35339/4 "2003-11-12T21:55:26Z")

</div>

change the code in your first frame in this:  
[AS]this.onEnterFrame = function() {  
var t = this.getBytesTotal(), l = this.getBytesLoaded();  
if (l == t) {  
play();  
delete this.onEnterFrame;  
// or change to gotoAndPlay  
} else {  
percent = Math.round(l\*100/t)+" %";  
this.stop();  
}  
};[/AS]

and add a “stop()” in frame 26

scotty :thumb:

---

<div class="post-metadata">

**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [November 12, 2003, 9:57pm UTC](https://forum.kirupa.com/t/stoping-a-tween/35339/5 "2003-11-12T21:57:47Z")

</div>

wohoo…one thx to you too!:love: :love:

---

<div class="post-metadata">

**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [November 12, 2003, 10:00pm UTC](https://forum.kirupa.com/t/stoping-a-tween/35339/6 "2003-11-12T22:00:42Z")

</div>

no problem(-:
