# Stopping a bouncing ball

**URL:** <https://forum.kirupa.com/t/stopping-a-bouncing-ball/11311>\
**Category:** Uncategorized\
**Created:** [January 15, 2003, 10:59am UTC](https://forum.kirupa.com/t/stopping-a-bouncing-ball/11311 "2003-01-15T10:59:48Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![shockwaveBLN](https://avatars.discourse-cdn.com/v4/letter/s/43a26b/32.png) [@shockwaveBLN](https://forum.kirupa.com/u/shockwaveBLN)\
**Post date:** [January 15, 2003, 10:59am UTC](https://forum.kirupa.com/t/stopping-a-bouncing-ball/11311/1 "2003-01-15T10:59:48Z")

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i have just came across the tutorial with physics/bouncing ball - so far i have encountered no problems in understanding it, but just a question:

how do i stop the ball bouncing? do i have to equal it to a certain value or just drop in another if/else statement, because now the ball seems to bounce forever, since it gets every time multpilicated by a negative number…

thnx in advance for any help

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [January 15, 2003, 11:29am UTC](https://forum.kirupa.com/t/stopping-a-bouncing-ball/11311/2 "2003-01-15T11:29:50Z")

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Well… consideringhow many **different** types of scripts there are to achieve that, it would be great if you post YOUR .fla and we can take a look at it. Then we can address all problems personally.

:beam:

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [January 15, 2003, 1:39pm UTC](https://forum.kirupa.com/t/stopping-a-bouncing-ball/11311/3 "2003-01-15T13:39:46Z")

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hello,

the problem has been resolved…thnx anyways for your fast replay!
