# Street Fighter Opponent Intelligence

**URL:** <https://forum.kirupa.com/t/street-fighter-opponent-intelligence/168872>\
**Category:** programming\
**Created:** [November 10, 2005, 8:36pm UTC](https://forum.kirupa.com/t/street-fighter-opponent-intelligence/168872 "2005-11-10T20:36:01Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![combinecreative](https://avatars.discourse-cdn.com/v4/letter/c/6bbea6/32.png) [@combinecreative](https://forum.kirupa.com/u/combinecreative)\
**Post date:** [November 10, 2005, 8:36pm UTC](https://forum.kirupa.com/t/street-fighter-opponent-intelligence/168872/1 "2005-11-10T20:36:01Z")

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Hi,

I’m working on a flash game project that will be very similar to street fighter or mortal combat.

The basic tutorial I am working from is here:  
[http://www.video-animation.com/flash\_06.shtml](http://www.video-animation.com/flash_06.shtml)

The biggest hangup I’m having is how to make a computer opponent fight me.  
I can make the animations and I understand the hit test process, but how does the computer oppenent know how to fight?

Any suggestions are welcome, or if you know of a better tutorial to work from I’d really appreciate it.
