# Sudoku Game, almost there, but Ive fallen short!.. Help?

**URL:** <https://forum.kirupa.com/t/sudoku-game-almost-there-but-ive-fallen-short-help/265318>\
**Category:** flash\
**Created:** [July 7, 2008, 5:59pm UTC](https://forum.kirupa.com/t/sudoku-game-almost-there-but-ive-fallen-short-help/265318 "2008-07-07T17:59:43Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![999chris](https://avatars.discourse-cdn.com/v4/letter/9/f17d59/32.png) [@999chris](https://forum.kirupa.com/u/999chris)\
**Post date:** [July 7, 2008, 5:59pm UTC](https://forum.kirupa.com/t/sudoku-game-almost-there-but-ive-fallen-short-help/265318/1 "2008-07-07T17:59:43Z")

</div>

Hello!

My friend thought he was a genius by making some crappy Sudoku game on a games factory that did all the work for him, now… I am almost there with this but have run into a hiccup.

All I need to do, is call a function on a 1 of the 9 mc’s (called grid"1-9") that is in the mc Im working with.

For instance.

**grids** :

[COLOR=“DarkOrange”]var completeGrid:Number = 1;  
var t:MovieClip = this[“grid” + completeGrid];  
t.startGrid();[/COLOR]

Ok, then that function will run on the mc named “grid1”

and do all the code for that mc, and at the end will do…

**grid** :

[COLOR=“darkorange”]  
function startGrid() {  
[COLOR=“Silver”]//BLAH BLAH BLAH  
//CODE CODE CODE[/COLOR]  
\_parent.completeGrid++  
var nextGrid:MovieClip = \_parent[“grid” + \_parent.completeGrid];  
nextGrid.startGrid;[/COLOR]  
}  
and will continue doing that until completeGrid gets to 10. And then move to the next frame, or whatever.

But my problem lies with calling functions on a different movieClip, I cant get the “[COLOR=“darkorange”]t.startGrid();[/COLOR]” to work at the moment.
