# SWF vs PNG image

**URL:** <https://forum.kirupa.com/t/swf-vs-png-image/329656>\
**Category:** flash\
**Created:** [September 27, 2012, 9:45pm UTC](https://forum.kirupa.com/t/swf-vs-png-image/329656 "2012-09-27T21:45:07Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![bnair](https://avatars.discourse-cdn.com/v4/letter/b/e95f7d/32.png) [@bnair](https://forum.kirupa.com/u/bnair)\
**Post date:** [September 27, 2012, 9:45pm UTC](https://forum.kirupa.com/t/swf-vs-png-image/329656/1 "2012-09-27T21:45:07Z")

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Folks,

My flash application loaded png images using MovieLoader.loadClip. Some of those png images are now .svg and so in order for the application to render it, I am first getting them converted to swf. I have tried loading the new swf using loadClip and I see that everything works as before.  
I am a beginner as far as flash is concerned and need to gauge if there are any limitations/ pros and cons of replacing the png with swf. From my preliminary search I have found that swf is high quality but slow loading. Our requirements are not exactly real-time and so slow loading isnt much of a concern. Are there other technical cons to be aware of when using swf format for every image that is loaded in the application?

Thanks,
