# Swift 3D - Hexagons

**URL:** <https://forum.kirupa.com/t/swift-3d-hexagons/57580>\
**Category:** design\
**Created:** [July 14, 2004, 1:44pm UTC](https://forum.kirupa.com/t/swift-3d-hexagons/57580 "2004-07-14T13:44:25Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![berty](https://avatars.discourse-cdn.com/v4/letter/b/e36b37/32.png) [@berty](https://forum.kirupa.com/u/berty)\
**Post date:** [July 14, 2004, 1:44pm UTC](https://forum.kirupa.com/t/swift-3d-hexagons/57580/1 "2004-07-14T13:44:25Z")

</div>

Hi Guys

I’m looking for some help.

I would like to have 3 hexagons on top of each other which can rotate either right or left (when i import to flash)

The idea is to have text on the hexagon faces and show the text change as the face rotates in flash.

I now have swift 3d and i’m having problems creating a hexagon that looks good when it rotates on to of another hexagon.

Please have a look at the attachment and you’ll see the type of hexagon i’m talking about.

If I can get one hexagon rotating to the right perfectly - i.e. not moving up or down, just horizontal - I can then export to flash and see if it looks ok if i copy another two underneath.

Has anyone else done this?

Thanks

---

<div class="post-metadata">

**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [July 16, 2004, 8:37pm UTC](https://forum.kirupa.com/t/swift-3d-hexagons/57580/2 "2004-07-16T20:37:53Z")

</div>

I really cannot see where you are having problems. Just constrain the animation. View your hexagon from the top view. Set a key frame (animation button needs to be on). Now move a key frame out to lets say 30. Then while your object is selected in the top viewport. Use the rotate tool on the lower left (use a 45 degree increment constraint). It should move 4 times for a complete 360 rotation. No play your animation. It should only move on the constrained axis. Let me know if you need more help.
