# Synchronising animation to music

**URL:** https://forum.kirupa.com/t/synchronising-animation-to-music/130955
**Category:** Uncategorized
**Created:** [December 10, 2004, 2:29am UTC](https://forum.kirupa.com/t/synchronising-animation-to-music/130955 "2004-12-10T02:29:17Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![Keyoke](https://avatars.discourse-cdn.com/v4/letter/k/f4b2a3/32.png) [@Keyoke](https://forum.kirupa.com/u/Keyoke)
#### Post date: [December 10, 2004, 2:29am UTC](https://forum.kirupa.com/t/synchronising-animation-to-music/130955/1 "2004-12-10T02:29:17Z")

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Hey peeps. 🙂

I’m a relative newbie to Flash, so bear with me.

I’m trying to synchronise the movements of various objects in a movie symbol to music. I’ve got an MP3 loaded and I’m able to do a few things here and there, but for the most part I’m finding it’s exeedingly difficult to time the movements correctly.

Is there some way that I can corelate the location of various sounds in the MP3 (via timecode given by Peak for example) to the frames in my animation?

I assumed that if I set the measurement units in my audio application to something like 24fps (the lowest framerate I can use), I would be able to create a 24fps Flash and set the keyframes I need to make my objects move at the same locations (using the timeline’s information). But it doesn’t seem to work that way.

Is there a tutorial or some documentation somewhere out on the web that will show me how to do this? I followed a link from [Bella Online](http://www.bellaonline.com/articles/art1689.asp) that brought me here (via a dead link) that gave me some insight, but I’m not quite sure how to apply the equation listed there to what I want to do (or if it’s even needed)

Any help would be appreciated.

-k
