# tellTarget to play a movie clip within a movie clip

**URL:** <https://forum.kirupa.com/t/telltarget-to-play-a-movie-clip-within-a-movie-clip/245440>\
**Category:** flash\
**Created:** [November 29, 2007, 6:44pm UTC](https://forum.kirupa.com/t/telltarget-to-play-a-movie-clip-within-a-movie-clip/245440 "2007-11-29T18:44:47Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![AK\_Luv](https://avatars.discourse-cdn.com/v4/letter/a/d78d45/32.png) [@AK\_Luv](https://forum.kirupa.com/u/AK_Luv)\
**Post date:** [November 29, 2007, 6:44pm UTC](https://forum.kirupa.com/t/telltarget-to-play-a-movie-clip-within-a-movie-clip/245440/1 "2007-11-29T18:44:47Z")

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I currently have two movie clips in my scene with a button that lies inside one of the movie clips. We will call this movie clip for the sake of this post “ph.” The button inside of ph has a rollOver/rollOut movie clip called “Buick\_rollOut” attached to it as a parked movie clip through tellTarget. Currently Buick\_rollOut only works if I put the parked movie clip on the same level as ph. I want Buick\_rollOut to be within the movie clip, ph, that contains the button. I want that button be able to tellTarget the location of Buick\_rollOut within ph. I hope this makes sense. Here is my code for the button that lies within ph. (this code only works when Buick\_rollOut is located outside of ph on the same level).

on (rollOver) {  
tellTarget ("/Buick\_rollOut") {  
gotoAndPlay (“rollOver”);  
}  
}  
on (rollOut) {  
tellTarget ("/Buick\_rollOut") {  
gotoAndPlay (“rollOut”);  
}  
}
