# The Continuous Tutorial and the Speed of the Balls

**URL:** <https://forum.kirupa.com/t/the-continuous-tutorial-and-the-speed-of-the-balls/48824>\
**Category:** flash\
**Created:** [April 17, 2004, 1:59am UTC](https://forum.kirupa.com/t/the-continuous-tutorial-and-the-speed-of-the-balls/48824 "2004-04-17T01:59:15Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![MxNecromancer](https://avatars.discourse-cdn.com/v4/letter/m/848f3c/32.png) [@MxNecromancer](https://forum.kirupa.com/u/MxNecromancer)\
**Post date:** [April 17, 2004, 1:59am UTC](https://forum.kirupa.com/t/the-continuous-tutorial-and-the-speed-of-the-balls/48824/1 "2004-04-17T01:59:15Z")

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I was looking at the tutorial about kirupas Continuous tutorial and i can’t figure how to stop the loss of Bawls. every time i alter the speed of the balls by moving the mouse foward, it allows a large amount of bawls to skip out of the buffer. any help whould be good. 🙂

in the meanwhile, it always work as long as it is in a constint speed, is their a way to keep it in a constint speed never altered by the movment of the mouse?

also,(might as well while i’m asking) is there a way to make it move over the y axis rather the x axis? i tried changing the code to see if it whould happen but for some reason it doesn’t
