# The "Perfect" Game (mmo/rpg/strategy/sim...etc)

**URL:** <https://forum.kirupa.com/t/the-perfect-game-mmo-rpg-strategy-sim-etc/244030>\
**Category:** programming\
**Created:** [November 13, 2007, 7:16pm UTC](https://forum.kirupa.com/t/the-perfect-game-mmo-rpg-strategy-sim-etc/244030 "2007-11-13T19:16:14Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Z11](https://avatars.discourse-cdn.com/v4/letter/z/97f17d/32.png) [@Z11](https://forum.kirupa.com/u/Z11)\
**Post date:** [November 13, 2007, 7:16pm UTC](https://forum.kirupa.com/t/the-perfect-game-mmo-rpg-strategy-sim-etc/244030/1 "2007-11-13T19:16:14Z")

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We had a nice discussion about games in a spam’s thread, and I think it merit’s a special thread of it’s own that won’t get deleted.

I don’t know about you, but I’m just tired of non innovating stuff… The famous ‘GRIND’ wins everywhere.

Does anyone have any peeves or suggestions that would make a game innovating?

Some of my favorites are  
–No Grind…  
–No Levels…  
–MAKE IT HURT when they die! and not just make them have to re run that path.  
–Awsome items (overpowered is not necessarily bad!)… Sauron was over powered, and that’s what makes LotR fun!
