# Tile-based engines and items

**URL:** <https://forum.kirupa.com/t/tile-based-engines-and-items/329230>\
**Category:** Uncategorized\
**Created:** [August 4, 2012, 6:23pm UTC](https://forum.kirupa.com/t/tile-based-engines-and-items/329230 "2012-08-04T18:23:11Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Lance\_West](https://avatars.discourse-cdn.com/v4/letter/l/f1d935/32.png) [@Lance\_West](https://forum.kirupa.com/u/Lance_West)\
**Post date:** [August 4, 2012, 6:23pm UTC](https://forum.kirupa.com/t/tile-based-engines-and-items/329230/1 "2012-08-04T18:23:11Z")

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I have been working on a top-view tale based rpg. I have the tiles for the map in place, and with the exception of random lines between tiles working properly. I cannot figure out the code to put in the items… I need two different types of items, One would be interactive… in which you could use these items for resources. The other would be collectable items. I suppose that i could just have the interactive items put the collectable items in the inventory. Either way i am in need of help putting items into the game… ant and all help appreciated, thanks.
