how would i go about making a game with a tile based format? My goal is to replicate the warhammer 40,000 playing experience. I have the idea of using guidlines and having each point as a movie clip in which you would tell a โpieceโ to attach to. This would give the effect of it moving in that direction. How can this be done?
sweet, good resource, thanks
no problem
hey man that really is a great source and its ganna help a lot. Now i would like to ask everyone what kind of game you may want to see. I am definitely doing a warhammer 40000 game but someone suggested a halo version that would be similar look to the zelda snes game. Im open for suggestions.
How about a Metal Gear?
hmm ive never played it but i have the impression that its a spinter cell style game. Anymore suggestions?
I think he means the original Metal Gear without the new fangled 3d graphics and such.
i havnet played any of the metal gear solids.