# To tough of a game for me to make!

**URL:** <https://forum.kirupa.com/t/to-tough-of-a-game-for-me-to-make/15230>\
**Category:** Uncategorized\
**Created:** [March 12, 2003, 1:22am UTC](https://forum.kirupa.com/t/to-tough-of-a-game-for-me-to-make/15230 "2003-03-12T01:22:57Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![chavenor](https://avatars.discourse-cdn.com/v4/letter/c/ecb155/32.png) [@chavenor](https://forum.kirupa.com/u/chavenor)\
**Post date:** [March 12, 2003, 1:22am UTC](https://forum.kirupa.com/t/to-tough-of-a-game-for-me-to-make/15230/1 "2003-03-12T01:22:57Z")

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What I’m trying to do on limited knowledge, seems to be impossible to me but maybe it will be easy to do.  
I’m trying to make a drag and drop game.  
I have 3 places to drop an item.  
I want to have 10 items to drag but want them randomlly selected from a group of 60.  
I would like the game to keep score, right and wrong guesses.  
Then when it is all done I would like to have the option to play again.

OK…  
What kind of serious issues am I going to have to get through?

Thanks,

Casey

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [March 12, 2003, 1:37am UTC](https://forum.kirupa.com/t/to-tough-of-a-game-for-me-to-make/15230/2 "2003-03-12T01:37:52Z")

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Not much really that I can see, hardest part would be learning drag and drop the rest of it is just setting up a little random call on load to select and display the objects, then doing the checks when you drop them in their spots. when all are in, ask to play again, if so then call the first random function thingy again or go to the first frame again and poof, start all over again
