# Tonypa Tilebased RPG Game Help - Enemies not walkable

**URL:** <https://forum.kirupa.com/t/tonypa-tilebased-rpg-game-help-enemies-not-walkable/177125>\
**Category:** programming\
**Created:** [January 30, 2006, 1:45pm UTC](https://forum.kirupa.com/t/tonypa-tilebased-rpg-game-help-enemies-not-walkable/177125 "2006-01-30T13:45:29Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![zipperdeaf](https://avatars.discourse-cdn.com/v4/letter/z/58956e/32.png) [@zipperdeaf](https://forum.kirupa.com/u/zipperdeaf)\
**Post date:** [January 30, 2006, 1:45pm UTC](https://forum.kirupa.com/t/tonypa-tilebased-rpg-game-help-enemies-not-walkable/177125/1 "2006-01-30T13:45:29Z")

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Im working on a tilebased rpg game using the tutorials from tonypa. I want to make NPC’s and have been trying to find out how to do this for forever. I am using the same method that they used to make the enemy, only I need to change the following things about it -  
You need to not be able to walk on it.  
Pressing spacebar faces you and opens a talk sequence  
Some may have a set series of actions (not just random movement). Especially when speaking with them or after a certain action.

If anyone is familiar with these it would be an insanly big help for any advice. Thanks! ~Jeff
