# Trouble loading external images - non garbled edition

**URL:** https://forum.kirupa.com/t/trouble-loading-external-images-non-garbled-edition/230581
**Category:** Uncategorized
**Created:** [June 27, 2007, 12:43pm UTC](https://forum.kirupa.com/t/trouble-loading-external-images-non-garbled-edition/230581 "2007-06-27T12:43:51Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![4hov13](https://avatars.discourse-cdn.com/v4/letter/4/9de053/32.png) [@4hov13](https://forum.kirupa.com/u/4hov13)
#### Post date: [June 27, 2007, 12:43pm UTC](https://forum.kirupa.com/t/trouble-loading-external-images-non-garbled-edition/230581/1 "2007-06-27T12:43:51Z")

</div>

I am trying to simply load an external .jpg, and I am simply not getting it.  
I am using Flash CS3.

The following code was shamelessly lifted from Actionscript 3.0 Cookbook, and I removed the package and class info.

The image “img1.JPG” is found in the same folder as the .fla file.  
Each time I run the program, I just get a white screen.  
Where I am going wrong?  
TIA for an answer. --4hov13

```auto
 
import flash.display.Sprite;
import flash.display.Loader;
import flash.events.Event;
import flash.net.URLRequest;

// page 204 ascb

var _loader:Loader = new Loader();

function BitmapLoader() {
    _loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete);
    _loader.load(new URLRequest("img1.JPG"));
}

function onComplete(event:Event):void {
    var image:Bitmap = Bitmap(_loader.content);
    var bitmap:BitmapData = image.bitmapData;
    addChild(image);
}

```
