# Tween alternatives to the fl.transitions.\*

**URL:** <https://forum.kirupa.com/t/tween-alternatives-to-the-fl-transitions/247167>\
**Category:** flash\
**Created:** [December 19, 2007, 3:35am UTC](https://forum.kirupa.com/t/tween-alternatives-to-the-fl-transitions/247167 "2007-12-19T03:35:31Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Rezmason](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/rezmason/32/30447_2.png) [@Rezmason](https://forum.kirupa.com/u/Rezmason)\
**Post date:** [December 19, 2007, 3:35am UTC](https://forum.kirupa.com/t/tween-alternatives-to-the-fl-transitions/247167/1 "2007-12-19T03:35:31Z")

</div>

I’m reprogramming my [biggest Flash project ever](http://www.rezmason.net/jeretris/) in AS3 from the ground up, and it feels **GRRRREAT**! :party:

Except for the part that, since developing the AS2 version, I’ve tried moving away from Flash CS3 in favor of open-source libraries. This is relatively easy to do nowadays, since I can program using classes and not the timeline, but occasionally I’ll need to use tweens to animate stuff (in my user interface, for instance), and I’ll find myself importing fl.transitions.\*.

I know there are a bunch of free alternatives out there, some of which are more flexible than the fl Tween object. But rather than trying them out one by one, I figure that some of you guys already know which free Tween systems are the best. Has anyone got a favorite that they could recommend?
