# Tweening bitmap sections gone?

**URL:** <https://forum.kirupa.com/t/tweening-bitmap-sections-gone/279844>\
**Category:** flash\
**Created:** [January 19, 2009, 10:26pm UTC](https://forum.kirupa.com/t/tweening-bitmap-sections-gone/279844 "2009-01-19T22:26:48Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![daneyuleb](https://avatars.discourse-cdn.com/v4/letter/d/b9e5f3/32.png) [@daneyuleb](https://forum.kirupa.com/u/daneyuleb)\
**Post date:** [January 19, 2009, 10:26pm UTC](https://forum.kirupa.com/t/tweening-bitmap-sections-gone/279844/1 "2009-01-19T22:26:48Z")

</div>

I believe in CS3 it was possible to place a bitmap at a keyframe, then create a later keyframe, and break that bitmap up and move the sections. Then, create a motion tween to animate the peices flying apart (or back together).

In CS4, this doesn’t seem possible–anything I do combines the broken up bitmap into a single entitiy, rendering any tweening useless. Both Motion and Classic tweening seem incapable of such a simple task. (Shape tweening animates the peices, of course, but loses their individual shapes in the process, resulting in a mess).

Am I missing something obvious–can someone give me a tip on how to, say, take a bitmap photo or a drawn rectangle or oval, and using tweening to animate it breaking apart?
