# Type was not found or was not a compile-time constant Flash Builder/Flash IDE Warning

**URL:** <https://forum.kirupa.com/t/type-was-not-found-or-was-not-a-compile-time-constant-flash-builder-flash-ide-warning/324922>\
**Category:** flash\
**Created:** [September 16, 2011, 4:53am UTC](https://forum.kirupa.com/t/type-was-not-found-or-was-not-a-compile-time-constant-flash-builder-flash-ide-warning/324922 "2011-09-16T04:53:43Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![flashdaddy](https://avatars.discourse-cdn.com/v4/letter/f/e36b37/32.png) [@flashdaddy](https://forum.kirupa.com/u/flashdaddy)\
**Post date:** [September 16, 2011, 4:53am UTC](https://forum.kirupa.com/t/type-was-not-found-or-was-not-a-compile-time-constant-flash-builder-flash-ide-warning/324922/1 "2011-09-16T04:53:43Z")

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Hi All,

I’m getting a warning:

```auto

Type was not found or was not a compile-time constant:

```

Here is the deal. I can compile perfectly fine but I was wondering if there is a way I can get rid of these warnings. I have my assets (symbols) in my Flash IDE Library and I’m editing my .as in Flash Builder 4.5. Any way around this? I’ve attached a sample  
screenshot so you guys can see what i’m talking about.
