# Universal video player which runs on FP9 and uses FP10 features when possible

**URL:** <https://forum.kirupa.com/t/universal-video-player-which-runs-on-fp9-and-uses-fp10-features-when-possible/320995>\
**Category:** flash\
**Created:** [April 7, 2011, 1:15pm UTC](https://forum.kirupa.com/t/universal-video-player-which-runs-on-fp9-and-uses-fp10-features-when-possible/320995 "2011-04-07T13:15:56Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![masnart](https://avatars.discourse-cdn.com/v4/letter/m/f08c70/32.png) [@masnart](https://forum.kirupa.com/u/masnart)\
**Post date:** [April 7, 2011, 1:15pm UTC](https://forum.kirupa.com/t/universal-video-player-which-runs-on-fp9-and-uses-fp10-features-when-possible/320995/1 "2011-04-07T13:15:56Z")

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As in subj. Is it possible to make a video player which will run on FP9 and when FP10 is detected use some of its features as Stage video API or pixel bender shaders? If so, please share a link how to do this.  
I’ve tried to access FP10 classes via getDefinitionByName but it doesn’t work ☹
