# Unload movie clip. Simple I'm sure but need help

**URL:** <https://forum.kirupa.com/t/unload-movie-clip-simple-im-sure-but-need-help/263754>\
**Category:** Uncategorized\
**Created:** [June 18, 2008, 9:55pm UTC](https://forum.kirupa.com/t/unload-movie-clip-simple-im-sure-but-need-help/263754 "2008-06-18T21:55:52Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Nevada](https://avatars.discourse-cdn.com/v4/letter/n/c5a1d2/32.png) [@Nevada](https://forum.kirupa.com/u/Nevada)\
**Post date:** [June 18, 2008, 9:55pm UTC](https://forum.kirupa.com/t/unload-movie-clip-simple-im-sure-but-need-help/263754/1 "2008-06-18T21:55:52Z")

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I have a swf called “casegoods” and a container mc within it called “loader\_mc”

there is button within casegoods.swf that loads an swf called “101.swf” into the loader\_mc clip

here’s that code:

on (release) {  
loader\_mc.loadMovie(“101.swf”);  
}

Everything is peachy keen when it’s clicked. 101.swf loads up and all is good.

NOWWWW…

I have a button in 101.swf that is to take me back to casegoods.swf. In theory this is just some simple unload movie business right? How do I get 101.swf to go away and have casegoods.swf reappear?

I have tried just about every combination of unload movie etc etc. Nothing is working.

Help. Thanks in advance!

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<div class="post-metadata">

**Author:** ![Nevada](https://avatars.discourse-cdn.com/v4/letter/n/c5a1d2/32.png) [@Nevada](https://forum.kirupa.com/u/Nevada)\
**Post date:** [June 18, 2008, 10:23pm UTC](https://forum.kirupa.com/t/unload-movie-clip-simple-im-sure-but-need-help/263754/2 "2008-06-18T22:23:39Z")

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Nevermind. Got it. Here’s the code I used if anyone else encounters this.

on (release) {  
unloadMovie(this);  
}
