# Upload images without server. FP10

**URL:** <https://forum.kirupa.com/t/upload-images-without-server-fp10/320525>\
**Category:** flash\
**Created:** [March 26, 2011, 2:07am UTC](https://forum.kirupa.com/t/upload-images-without-server-fp10/320525 "2011-03-26T02:07:25Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![walerka](https://avatars.discourse-cdn.com/v4/letter/w/ea5d25/32.png) [@walerka](https://forum.kirupa.com/u/walerka)\
**Post date:** [March 26, 2011, 2:07am UTC](https://forum.kirupa.com/t/upload-images-without-server-fp10/320525/1 "2011-03-26T02:07:25Z")

</div>

Hello i have code:

```auto
private function load_image(evt:MouseEvent):void {
        
        loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoaderComplete)
        loader.load(new URLRequest("images.jpg"));
    }
    
    private function onFileComplete(evt:Event):void {

        if(!loader.hasEventListener(Event.COMPLETE)) {
            loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoaderComplete);
        }

        loader.loadBytes(fBrowser.data);

        btApplyFX.enabled = true;
    }

    private function onLoaderComplete(evt:Event):void {

        trace("onLoaderComplete");
        var bd:BitmapData = new BitmapData(loader.width, loader.height);

        bd.draw(loader);
        originalImageData = bd.getPixels(new Rectangle(0, 0, loader.width, loader.height));
        originalImageData.position = 0;

        var png:PNGEncoder = new PNGEncoder();
        originalImage = png.encodeByteArray(originalImageData, loader.width, loader.height, true);
        originalImage.position = 0;
    }

```

working good, if i use only one images, but i need load images with local machine and display in flash, how can modify my code?

Thanks
