# Use flash\_proxy namespace without extending Proxy?

**URL:** https://forum.kirupa.com/t/use-flash-proxy-namespace-without-extending-proxy/283003
**Category:** Uncategorized
**Created:** [March 1, 2009, 8:06am UTC](https://forum.kirupa.com/t/use-flash-proxy-namespace-without-extending-proxy/283003 "2009-03-01T08:06:28Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![warhero](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/warhero/32/1251_2.png) [@warhero](https://forum.kirupa.com/u/warhero)
#### Post date: [March 1, 2009, 8:06am UTC](https://forum.kirupa.com/t/use-flash-proxy-namespace-without-extending-proxy/283003/1 "2009-03-01T08:06:28Z")

</div>

I keep running into this problem that I need a solution to. How can I create a display object, that I can write proxy methods for, so I can catch all method calls on the object.

Basically, the problem is that the only way to implement a proxy is by extending the Proxy class. But what if my class extends Sprite, but I still want to implement the methods from the flash\_proxy namespace?

any ideas?
