# Use shared library at runtime

**URL:** <https://forum.kirupa.com/t/use-shared-library-at-runtime/247632>\
**Category:** flash\
**Created:** [December 27, 2007, 3:24pm UTC](https://forum.kirupa.com/t/use-shared-library-at-runtime/247632 "2007-12-27T15:24:40Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Sandy\_](https://avatars.discourse-cdn.com/v4/letter/s/4bbf92/32.png) [@Sandy\_](https://forum.kirupa.com/u/Sandy_)\
**Post date:** [December 27, 2007, 3:24pm UTC](https://forum.kirupa.com/t/use-shared-library-at-runtime/247632/1 "2007-12-27T15:24:40Z")

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Hi for all… :ne:,…this is my fisrt post. :ne:

As I from a movie **B** , which has in its library items from a movie **A** through RSL [COLOR=DimGray]_[Shared Runtime Library]_[/COLOR], put them on the scenario but code …?? . Ex:

```auto
 var t: Circle = new Circle(); 
  this.addChild (t); 

```

- Circle is the name of the class to which is linked the purpose of the library that comes from the movie **A**.

When compiling gives me this error :

[COLOR=Red]\*\*1046: Type was not found or was not a compile-time constant: Circle.

\*\*[/COLOR][COLOR=Black]That is what we should do to run correctly. ???[/COLOR]

Greetings
