# Videogame/flash/java or xml? saving variables without php

**URL:** <https://forum.kirupa.com/t/videogame-flash-java-or-xml-saving-variables-without-php/71083>\
**Category:** Uncategorized\
**Created:** [November 20, 2004, 8:04pm UTC](https://forum.kirupa.com/t/videogame-flash-java-or-xml-saving-variables-without-php/71083 "2004-11-20T20:04:05Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![jasonoda](https://avatars.discourse-cdn.com/v4/letter/j/db5fbb/32.png) [@jasonoda](https://forum.kirupa.com/u/jasonoda)\
**Post date:** [November 20, 2004, 8:04pm UTC](https://forum.kirupa.com/t/videogame-flash-java-or-xml-saving-variables-without-php/71083/1 "2004-11-20T20:04:05Z")

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I am designing a videogame that will be sold on cd and played as a flash projector. the problem is, i want players to be able to save variables (such as experience points, money, etc) but since it’s a projector and its on a cd, i can not use php to write a txt document that could save the variables for the player and then load them in later.

is there a way i could do this with javascript or xml? i want to push a button that says save, have a “Save as” window pop up over my projector, save the txt document with the variables to the user’s desktop or whereever they choose. then later i would use another javascript or xml script to load in the saved info with an “Open” window. is this at all possible or am i just dreaming?

my games: [emogame.com](http://emogame.com)

thanks  
jason
