# Voxel Eng. b1 and Restructuring Terrain

**URL:** https://forum.kirupa.com/t/voxel-eng-b1-and-restructuring-terrain/14099
**Category:** random
**Created:** [February 21, 2003, 9:30pm UTC](https://forum.kirupa.com/t/voxel-eng-b1-and-restructuring-terrain/14099 "2003-02-21T21:30:04Z")
**Posts on this page:** 8
**Page:** 1

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### Author: ![Marz](https://avatars.discourse-cdn.com/v4/letter/m/57b2e6/32.png) [@Marz](https://forum.kirupa.com/u/Marz)
#### Post date: [February 21, 2003, 9:30pm UTC](https://forum.kirupa.com/t/voxel-eng-b1-and-restructuring-terrain/14099/1 "2003-02-21T21:30:04Z")

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I figured I’d take my old Destructable Terrain system and make it Restructuring… And not only that but I formed my voxel engine along with it…

Tell me what you think 🙂

[SWF=“[http://www.fantom-stranger.com/~mentalconcepts/experiments/voxel.swf](http://www.fantom-stranger.com/~mentalconcepts/experiments/voxel.swf) width=445 height=310”][/SWF]

Mmm… Yummie

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### Author: ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)
#### Post date: [February 21, 2003, 9:35pm UTC](https://forum.kirupa.com/t/voxel-eng-b1-and-restructuring-terrain/14099/2 "2003-02-21T21:35:05Z")

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Can you explain what you mean by voxel engine?

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### Author: ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)
#### Post date: [February 21, 2003, 9:36pm UTC](https://forum.kirupa.com/t/voxel-eng-b1-and-restructuring-terrain/14099/3 "2003-02-21T21:36:25Z")

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I should say particle System because voxels are perfect squares used to fly around have a mind of their own… Senocular could teach you about what they really are…

This is more of a particle system… me sowwie… hehe

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### Author: ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)
#### Post date: [February 21, 2003, 9:43pm UTC](https://forum.kirupa.com/t/voxel-eng-b1-and-restructuring-terrain/14099/4 "2003-02-21T21:43:21Z")

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OK

Maybe we can make use of it for next Winter season.

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### Author: ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)
#### Post date: [February 21, 2003, 9:48pm UTC](https://forum.kirupa.com/t/voxel-eng-b1-and-restructuring-terrain/14099/5 "2003-02-21T21:48:19Z")

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It’s still winter here buddy… _lol_… I still see 20 inches of snow outside 🙂

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### Author: ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)
#### Post date: [February 21, 2003, 9:50pm UTC](https://forum.kirupa.com/t/voxel-eng-b1-and-restructuring-terrain/14099/6 "2003-02-21T21:50:06Z")

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I like it. but lots of times when something hits there’s no… growing.

or at least it looks that way.

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### Author: ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)
#### Post date: [February 21, 2003, 9:50pm UTC](https://forum.kirupa.com/t/voxel-eng-b1-and-restructuring-terrain/14099/7 "2003-02-21T21:50:45Z")

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=)

but i didn´t get the voxel thang… were is sen when we need him?

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### Author: ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)
#### Post date: [February 21, 2003, 10:07pm UTC](https://forum.kirupa.com/t/voxel-eng-b1-and-restructuring-terrain/14099/8 "2003-02-21T22:07:27Z")

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A voxel is actually just a square… It can be sized to anything… But this square can be used statically or dynamically to create objects… No curves or anything… just squares…

🙂
