# Weird Movieclips and \_x,\_y

**URL:** <https://forum.kirupa.com/t/weird-movieclips-and--x--y/249377>\
**Category:** flash\
**Created:** [January 18, 2008, 3:08am UTC](https://forum.kirupa.com/t/weird-movieclips-and--x--y/249377 "2008-01-18T03:08:27Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![FunkyT](https://avatars.discourse-cdn.com/v4/letter/f/ce7236/32.png) [@FunkyT](https://forum.kirupa.com/u/FunkyT)\
**Post date:** [January 18, 2008, 3:08am UTC](https://forum.kirupa.com/t/weird-movieclips-and--x--y/249377/1 "2008-01-18T03:08:27Z")

</div>

I have a movieclip, mcSTAGE  
Inside frame 1 of mcSTAGE is mcGEORGE (he’s located at around \_x=80, \_y=100 inside mcSTAGE)

mcGEORGE’s actionscript is  
attachMovie(“mcGEORGE\_BOMB”, ‘b0’, 1001);

Now, even though mcGEORGE\_BOMB is drawn at the correct coordinates. That LOOKS good, but it keeps going down until it collides with something. The problem is, the actionscript believes that the bomb starts at {\_x:0, \_y:0}, and collides with terrain on the very left.

How can I make it so the actionscript starts at {\_x:80, \_y:100}?
