# Weird problem when using menuBar component

**URL:** <https://forum.kirupa.com/t/weird-problem-when-using-menubar-component/131070>\
**Category:** Uncategorized\
**Created:** [December 11, 2004, 2:15pm UTC](https://forum.kirupa.com/t/weird-problem-when-using-menubar-component/131070 "2004-12-11T14:15:26Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Dauntless](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/dauntless/32/749_2.png) [@Dauntless](https://forum.kirupa.com/u/Dauntless)\
**Post date:** [December 11, 2004, 2:15pm UTC](https://forum.kirupa.com/t/weird-problem-when-using-menubar-component/131070/1 "2004-12-11T14:15:26Z")

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Hi evryone!

I’m building this game, and it was working fine, until I used the menuBar component. It’s not code related, 'cause i’ve commented out the script that does things with the menuBar.

If I drag the MenuBar component from the component window, onto my Stage , the game refuses to work. If I deleet it (but keep it IN my library), it still doesn’t work!. But if I turn the export settings of the MenuBar off, it works!

The classes that i’m using for my game are called Node.as, JawBreaker.as The class I want to use to do something with the menuBar is called GameMenu.as (but that doesn’t matter, since I commented the calling of that class out).

If anyone has any idea what so ever, please post it!

Greets,  
Dauntless
