What the hell. masking animation problem

first i’ll attempt to explain this in words.

essentially, i’ve set up a proximity script that tells a thumbnail image to unmask itself as the mouse grows closer. the layer set up goes something like this:

mask layer > contains all the proximity sensitive rectangles
masked layer underneath > contains the single image underneath.
and underneath those two…
mask layer > contains a masking instance for the background.
masked layer > contains the background.

what happens is this: the background animation is smooth as butter…but the front two only animate the upper left rectangle properly; the rest don’t display at all, which i found a bit strange.

check out the fla (1.3mb).

please guys, i’m really confused.

hey, i found the problem. if you break up your one png and make it into separate ones, then you want to have each one on its own layer with the mask animation over it. or you could just copy the whole thing, over onto a new layer, but i think that would make yoru file bigger. in any case, it won’t animate if you have multiple instances of the MC on the same layer.