# Why is my Penguin Fat after changing direction using "scaleX"

**URL:** <https://forum.kirupa.com/t/why-is-my-penguin-fat-after-changing-direction-using-scalex/306490>\
**Category:** flash\
**Created:** [March 16, 2010, 3:57pm UTC](https://forum.kirupa.com/t/why-is-my-penguin-fat-after-changing-direction-using-scalex/306490 "2010-03-16T15:57:49Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![999chris](https://avatars.discourse-cdn.com/v4/letter/9/f17d59/32.png) [@999chris](https://forum.kirupa.com/u/999chris)\
**Post date:** [March 16, 2010, 3:57pm UTC](https://forum.kirupa.com/t/why-is-my-penguin-fat-after-changing-direction-using-scalex/306490/1 "2010-03-16T15:57:49Z")

</div>

My Code:

```auto

**

var facing:int = 1;

	if (xspeed<0) {
		walker();
		hero.scaleX=- facing;
	}
	if (xspeed>0) {
		walker();
		hero.scaleX=facing;
	}

**
	

```

I have my “hero” as a MovieClip that I placed on the stage, and resized. But when he changes direction his width reverts back to the original thats within the MovieClip. Any Ideas?

Chris
