# Will not stop!

**URL:** https://forum.kirupa.com/t/will-not-stop/116893
**Category:** Uncategorized
**Created:** [July 22, 2004, 8:15am UTC](https://forum.kirupa.com/t/will-not-stop/116893 "2004-07-22T08:15:15Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![TERMINATOR](https://avatars.discourse-cdn.com/v4/letter/t/e47774/32.png) [@TERMINATOR](https://forum.kirupa.com/u/TERMINATOR)
#### Post date: [July 22, 2004, 8:15am UTC](https://forum.kirupa.com/t/will-not-stop/116893/1 "2004-07-22T08:15:15Z")

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Can anyone help me?

I have been trying to make this ball spin when the mouse goes over it but stop when the mouse comes off it. It works ok if you go slow, but if you move it any faster it just starts and wont stop!

Any help or advice would be great.

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### Author: ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)
#### Post date: [July 22, 2004, 4:10pm UTC](https://forum.kirupa.com/t/will-not-stop/116893/2 "2004-07-22T16:10:41Z")

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well, if you were starting from scratch i’d say try putting your animation into a MC and then just having one button to send commands targeting that MC (which has instance name soccerball). like this…

[AS]on(rollOver){  
soccerball.gotoAndPlay(2);  
}

on(rollOut){  
soccerball.gotoAndStop(1);  
}[/AS]

but since you already have some of it done, i’d first try using white to fill in the blank spaces (which seem white b/c there’s a white background).
