# Xml function to open url

**URL:** <https://forum.kirupa.com/t/xml-function-to-open-url/222649>\
**Category:** Uncategorized\
**Created:** [April 15, 2007, 8:36pm UTC](https://forum.kirupa.com/t/xml-function-to-open-url/222649 "2007-04-15T20:36:31Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![richie\_s](https://avatars.discourse-cdn.com/v4/letter/r/f07891/32.png) [@richie\_s](https://forum.kirupa.com/u/richie_s)\
**Post date:** [April 15, 2007, 8:36pm UTC](https://forum.kirupa.com/t/xml-function-to-open-url/222649/1 "2007-04-15T20:36:31Z")

</div>

I have used the tutorial **[FONT=Verdana][SIZE=4][COLOR=#003366]Photo Gallery[/COLOR][/SIZE][/FONT]**[FONT=Verdana][SIZE=4][COLOR=#003366] Using XML and Flash [/COLOR][/SIZE][/FONT]Which is superb, by the way, however I would like to know is it possibe to Click on the image to open it in a new window full size, I tried editing the xml code however it did not work, below is what i did! Can anyone help.  
Cheers

Actionscript:

[SIZE=1][COLOR=Navy]\*function loadXML(loaded) {

if (loaded) {

xmlNode = this.firstChild;  
image = [];  
description = [];  
[COLOR=Red]url = [];[/COLOR]  
total = xmlNode.childNodes.length;  
for (i=0; i\<total; i++) {

image\* = xmlNode.childNodes\*.childNodes[0].firstChild.nodeValue;  
description\* = xmlNode.childNodes\*.childNodes[1].firstChild.nodeValue;  
[COLOR=Red]url\* = xmlNode.childNodes\*.childNodes[2].firstChild.nodeValue;_[/COLOR]_  
}  
firstImage();

} else {

content = “file not loaded!”;

}

}  
xmlData = new XML();  
xmlData.ignoreWhite = true;  
xmlData.onLoad = loadXML;  
xmlData.load(“images.xml”);  
/////////////////////////////////////  
listen = new Object();  
listen.onKeyDown = function() {

if (Key.getCode() == Key.LEFT) {

prevImage();

} else if (Key.getCode() == Key.RIGHT) {

nextImage();

}

};  
Key.addListener(listen);  
previous\_btn.onRelease = function() {

prevImage();

};  
next\_btn.onRelease = function() {

nextImage();

};  
/////////////////////////////////////  
p = 0;  
this.onEnterFrame = function() {

filesize = picture.getBytesTotal();  
loaded = picture.getBytesLoaded();  
preloader.\_visible = true;  
if (loaded != filesize) {

preloader.preload\_bar.\_xscale = 100\*loaded/filesize;

} else {

preloader.\_visible = false;  
if (picture.\_alpha\<100) {

picture.\_alpha += 10;

}

}

};  
function nextImage() {

if (p\<(total-1)) {

p++;  
if (loaded == filesize) {

picture.\_alpha = 0;  
picture.loadMovie(image[p], 1);  
desc\_txt.text = description[p];  
picture\_num();

}

}

}  
function prevImage() {

if (p\>0) {

p–;  
picture.\_alpha = 0;  
picture.loadMovie(image[p], 1);  
desc\_txt.text = description[p];  
picture\_num();

}

}  
function firstImage() {

if (loaded == filesize) {

picture.\_alpha = 0;  
picture.loadMovie(image[0], 1);  
desc\_txt.text = description[0];  
picture\_num();

}

}  
function picture\_num() {

current\_pos = p+1;  
pos\_txt.text = current\_pos+" / "+total;

}  
[COLOR=Red] picture.onRelease = function() {  
getURL(url[pos], “\_blank”);  
};[/COLOR]

\*[/COLOR][/SIZE]XML:

[SIZE=1][COLOR=Navy]\*\<?xml version=“1.0” encoding=“utf-8” standalone=“yes”?\>  
\<images\>  
\<pic\>  
\<image\>images/1001.jpg\</image\>  
\<caption\>image2\</caption\>  
\<url\>images/1001\_Lg.jpg\</url\>  
\</pic\>  
\<pic\>  
\</images\>

\*[/COLOR][/SIZE]Any suggestions??? [[SIZE=1][COLOR=Navy]_existing code [/COLOR][/SIZE][SIZE=1][COLOR=Navy][COLOR=Red][COLOR=Black]&[/COLOR] my code[/COLOR]_[/COLOR][/SIZE]]  
Thanks in Advance
