nonsense, just launched it here… max goes all the way up - min goes all the way down and the drag works !! :!:
…only thing not there is the inertia…(???)
I had the same result when I got the drag to work and the division part at the end of each (x + y) expression was still in, so I took that out and it was fine…
not sure why but there is some sort of conflict between the two features