What do these actions do exactly?
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_root.transition3.bar._visible = false;
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loadMovie(_root.section3, _root.content3);
stop();
Thanks!
What do these actions do exactly?
_root.transition3.bar._visible = false;
loadMovie(_root.section3, _root.content3);
stop();
Thanks!
_root.transition3.bar._visible = false;
this sets the visibility of a movieclip bar placed in a MC transition3 in root to false. It hides it.
the second code should load something… and _root.section3 is probably a variable.
So it loads, into an mc named content3 found in root, the file specified in that “section3” variable.
then stop(); I guess is obvious what that does
Thanks.
but i’m still confused about the _root.transition3.bar. part, where’s the bar part coming from?
Like virusescu has said, bar is the instancename of a movieclip inside the movieclip with instancename transition3
scotty(-:
lets think there is a table on the floor. and the white cup (cup1) on the table. and a red cup (cup2)on the floor.
we can say : floor.table.cup1.Color = "white"
floor.cup2.Color = “red”
cup1 & cup2 are instance names of the Cup, Red & White are properties of the Cup
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