0-100 score quick questoin

ok so i have this problem when i get a score or 100 percent in my game, it reads it as 0-26% score instead, like here look

if (bige>=“0” && bige<“26”) {
tellTarget (“end1”) {
_y = 264;
}
}
if (bige>“25” && bige<“41”) {
tellTarget (“end2”) {
_y = 264;
}
}
if (bige>“40” && bige<=“100”) {
tellTarget (“end3”) {
_y = 264;
}
}

ok an when i score a 99 end3 comes up ok, but when i score 100 end 1 comes up, an if i change the first one instead of 0 into 20 it works fine, so it apparently reads the 100 as a number from 10-19 inside end1, why is that? do they only read 0-99? an not 3 digit numbers, if anyone can help or point me in the right direction, thanx