1026: Constructor functions must be instance methods

I’m working on a platform game and I wan the main character to shoot, I’m very new to Flash and ActionScript; this is ActionScript 3.0. I’ getting:“1026: Constructor functions must be instance methods.” when try to test my game, I don’t know if I have to import a class or what the problem is. The “blasts” are scripted using code from an example I also realize that the blasts are currently coded to shoot vertically I just wanted to able to get this character to shoot. Any help with this is greatly appreciated; below is the code: (I can post the fla. file if that would help)

stage.focus=stage;
matazon.gotoAndStop(“stand”);
var shootBlast:Boolean=false;
var blastArray:Array=new Array(blast0,blast1,blast2,blast3,blast4,blast5);
var blastIndex:int=-1;
var moveRight:Boolean=false;
var moveLeft:Boolean=false;
var gravity:Number=2;
var velocity:Number=1.1;
var jumpPower:Number=0;
var isJumping:Boolean=false;
var ground:Number=630-matazon.height;
var droneDirection:Number=5;
var matazonScale:Number=matazon.scaleX;
import flash.ui.Keyboard;
stop();

stage.addEventListener(Event.ENTER_FRAME, blastAnimation);
stage.addEventListener(Event.ENTER_FRAME, runAnimation);
stage.addEventListener(Event.ENTER_FRAME, leftWall);
stage.addEventListener(Event.ENTER_FRAME, rightWall);
stage.addEventListener(KeyboardEvent.KEY_DOWN, jump);
stage.addEventListener(Event.ENTER_FRAME, nojump);
stage.addEventListener(KeyboardEvent.KEY_DOWN, downKey);
stage.addEventListener(KeyboardEvent.KEY_UP, upKey);
stage.addEventListener(Event.ENTER_FRAME, moveOver);
stage.addEventListener(Event.ENTER_FRAME, matazonFunction);
stage.addEventListener(Event.ENTER_FRAME, droneLeft);
stage.addEventListener(Event.ENTER_FRAME,checkCollision);

function checkCollision(event:Event) {
if (matazon.hitTestObject(drone)) {

    stage.removeEventListener(Event.ENTER_FRAME, blastAnimation);
    stage.removeEventListener(Event.ENTER_FRAME, runAnimation);
    stage.removeEventListener(Event.ENTER_FRAME, leftWall);
    stage.removeEventListener(Event.ENTER_FRAME, rightWall);
    stage.removeEventListener(KeyboardEvent.KEY_DOWN, jump);
    stage.removeEventListener(Event.ENTER_FRAME, nojump);
    stage.removeEventListener(KeyboardEvent.KEY_DOWN, downKey);
    stage.removeEventListener(KeyboardEvent.KEY_UP, upKey);
    stage.removeEventListener(Event.ENTER_FRAME, moveOver);
    stage.removeEventListener(Event.ENTER_FRAME, matazonFunction);
    stage.removeEventListener(Event.ENTER_FRAME, droneLeft);
    stage.removeEventListener(Event.ENTER_FRAME,checkCollision);
    removeChild(drone);
    gotoAndStop("endgame");
}

}

if (event.keyCode==Keyboard.B) {
shootBlast=false;
}

function blastAnimation(event:Event) {
for (var i:int = 0; i < 6; i++) {
if (blastArray*.y<matazon.y) {
blastArray*.y-=10;
if (blastArray*.y<0) {
blastArray*.x=i70+100;
blastArray
.y=595;

        }
    }
}

}

function runAnimation(event:Event) {
if (moveRight==true &&(matazon.currentFrame == 14)) {

    matazon.gotoAndStop(2);


} else {


    matazon.gotoAndStop(matazon.currentFrame+1);


}

}

function rightWall(event:Event) {
if (matazon.x<25) {
matazon.x=25;
}
}

function leftWall(event:Event) {
if (matazon.x>775) {
matazon.x=775;
}
}

function jump(event:KeyboardEvent) {
if (event.keyCode==Keyboard.SPACE &&(!isJumping)) {
jumpPower=25;
isJumping=true;

}

}
function nojump(event:Event) {
if (isJumping) {
matazon.y-=jumpPower;
jumpPower-=2;
}

if (matazon.y+gravity&lt;ground) {
    matazon.y+=gravity;
    matazon.gotoAndStop("jump");
} else {
    matazon.y=ground;
    isJumping=false;


}

}

function matazonFunction(event:Event) {
gravity*=velocity;
matazon.y+=gravity;
if (matazon.hitTestObject(floor)) {

    velocity=0;


} else {


    velocity=1.1;


}

}

function droneLeft(event:Event) {
drone.x=drone.x+droneDirection;
if ((drone.x < 75) || (drone.x > 725)) {
droneDirection=- droneDirection;
drone.scaleX=- drone.scaleX;
}
}

function downKey(event:KeyboardEvent) {
if (event.keyCode==Keyboard.RIGHT) {
moveRight=true;
}
if (event.keyCode==Keyboard.B&&shootBlast==false) {
shootBlast=true;
blastIndex++;
if (blastIndex>5) {
blastIndex=0;
}
var blast:blast=blastArray[blastIndex];
blast.x=matazon.x;
blast.y=matazon.y-1;

}
if (event.keyCode==Keyboard.LEFT) {
    moveLeft=true;
}

}

function upKey(event:KeyboardEvent) {
if (event.keyCode==Keyboard.RIGHT) {
moveRight=false;
}
if (event.keyCode==Keyboard.B) {
shootBlast=false;
}

}

if (event.keyCode==Keyboard.LEFT) {
moveLeft=false;
}

function moveOver(event:Event) {
if (moveRight==true) {
matazon.x+=20;
matazon.scaleX=matazonScale;
} else {

    if (moveLeft==true) {
        matazon.x-=20;
        matazon.scaleX=- matazonScale;
    } else {
        matazon.gotoAndStop("stand");
    }


}

}