The first is simple. All I need is a code that stops a timer once the frame is played, not by a button press.
The second is pretty complicated. I want an enemy to attack the player in a certain way. He’ll go to a frame where the animation has him disappearing and then a blank frame. On the frame where he reappears, I want him to be 20 pixels BEHIND the main character, play the attack, and reappear to his original spot.
I don’t need help with the animation, I have it all made, but I can’t give my code out, since it was sadly deleted along with other things when my computer froze and I had to restart. The release date for this game I’m making is EXTREMELY soon, and I’d like to be finished as soon as humanly possible, so help is greatly appreciated. Feel free to give me your idea in a pm or post. Thanks in advance.