3D Engine (slow)

I worked on this earlier this year. I was going to keep doing it, but I eventually scrapped the project as it got too hard & I had other stuff to do. Someone might be able to use this code & keep working on it though. The next step would be collision detection and rotation (and proper polygon filling order). It needs to be more efficient as well, but that may be beyond my abilities.
I think it didn’t turn out that bad anyway. Its based on the 3D tutorials here at kirupa and the platform based game tutorials by TONYPA at http://www.tonypa.pri.ee

Anyway, I hope someone can use this to make a proper 3D engine with actionscript.
PS
Its not a proper 3D engine at the moment, I guess its more fitting to call it psuedo 3D. It only has forwards/back side-side movement, no up & down - but that wouldn’t be too hard to add.

Excuse me, what happened to the file that could be downloaded off this post? It was a flash file for a 3d Action script engine.

Most attachments were lost during various migrations, sadly.

Thanks for letting me know kirupa

If you still want to poke at it, try the Wayback Machine with the old Kirupa thread URL — sometimes the .fla/.swf attachments got mirrored even when the forum ate the originals.

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Look — be careful pulling random old. swf/. fla files off mirrors; that’s a nice way to inherit someone’s ancient malware experiment. I’d only open them in a throwaway VM with no network and assume anything embedded is hostile.

Fair enough