I’m having a little trouble grasping 3D rotation… now I know that saying 3D in flash can mean a lot of things, so here’s a link of what I’m trying to achieve:
I’m trying to rotate a diamond… and I already have a flash file which can do this left to right when the cursor moves over it… though I’d really like one like the linked plane file.
I believe this is constructed using 16 left/right renders, done 17 times in terms of up/down rotations.
Any help with this would be REALLY appreciated, as I’ve been struggling with it for a while and I don’t want to just give up, or I’ll never learn.
Thanks, hope there’s someone out there who can answer/help with this.
Nicky : )