3d rotation

hi pals
i have a motor bike model image. i want to rotate it in 3D. the easiest solution is highly appreciated.
thanks for helping me in advance :toad:

  1. Create a plane inside your viewport.
  2. Select the plane.
  3. In the properties panel, select ‘material’.
  4. Double click on the blue/grey defualt material icon. (Material Properties dialogue will appear)
  5. Under the Color drop down, select Bitmap Image.
  6. Locate and select your image.
  7. Hit OK, and Hit OK on the Material Properties Dialogue.
  8. With the front viewport active, set up your trackball rotation as shown (Locked Vertically, 90 Degree increment). Rotate your plane till your image shows in the viewport / trackball (as shown).
  9. Click on the “Show Animations” button (Erain logo) and then from the “Common Spins” tab, click and drag the second ‘spin’ to the plane.
  10. Press play and your image, on the plane will rotate 360 degrees.

Yay! Jim has done it again! :smiley: