do you want to cycle each through each of it’s four images?
A) do you have a stop action at the begining of each movie clip? If you don’t then they should just cycle through and repeat over and over again.
B), gotoAndPlay, if you send the play head to a frame which contains a stop action, it will not play. You have to send it to the frame after that one, and make sure that there is a keyframe located in the frame after the stop action too. stop(); actions will carry for as many frames after them as are open before another keyframe.
If you’re not using a stop action, then you may have the object on the main stage turned into a graphic single frame. This you can check out in your “instance” panel. Likewise you cannot name an instance of a graphic in that “instance” panel, which means that you would not be able to target it with a telltarget command.
Please if this is making no sense to you tell me. I’ll bring the jargon down a level.