Check this out, it’s pretty awesome (if by awesome you mean not awesome).
Put a bitmap inside a clip linked to a class.
do
var $test:DisplayObject = getChildAt(0);
trace($test);
Will trace out;
[Object_Shape]
Even more interestingly, you can make this even more perverted by doing
$test.graphics.clear();
which will proceed to remove the bitmap.
What the hell? Why are all bitmaps being converted to shapes with bitmap fills? :zipper: