A senocular level problem ;)

Check this out, it’s pretty awesome (if by awesome you mean not awesome).

Put a bitmap inside a clip linked to a class.

do


var $test:DisplayObject = getChildAt(0);
trace($test);

Will trace out;
[Object_Shape]

Even more interestingly, you can make this even more perverted by doing


$test.graphics.clear();

which will proceed to remove the bitmap.

What the hell? Why are all bitmaps being converted to shapes with bitmap fills? :zipper: