I’ve got this:
[COLOR=Blue]
onEnterFrame = function () {
bytesLoaded = Math.round (getBytesLoaded ()/1024);
bytesTotal = Math.round (getBytesTotal ()/1024);
percentDone = Math.round ((bytesLoaded/bytesTotal)*100);
if (_root._framesloaded>=_root._totalframes) {
_root.gotoAndPlay (2);
}
};
[/COLOR]
I works fine, but the gotoAndPlay does not work. It stops at frame to and doesn’t want to budge.
Pls help.