Hi, I’m super new into AS3 and OOP…
I’m trying to use the Papervision 3d or PV3D for a new project and first I’m trying to make it work looking at examples and so.
There’s an example that adds a child to the scene
scene.addChild(plane);
and then they access that plane from a method inside the same class simply by:
plane.rotationX += 4.35;
This works, so logically it’s right… but it sounds more logical to me to write scene.plane.property… even if it doen’t work because of compiler errors.
Can someone explain this to me?
I’m a designer walking into the dark path of programming… well dark for me