Actionscrip Load Txt from Array

Hi, could someone help me with the code for this. The site is www.theblueskyproject.com. I would like to have a description for each project load into a textbox in the lower right corner called mytxtbox when the user clicks on each box. I am thinking I need to have another array but don’t know how to do it. I am gradually learning this flash. Thanks for any help, and here is the actionscript:[INDENT]Stage.scaleMode = “noScale”;[/INDENT][INDENT]Stage.align = “TL”;[/INDENT][INDENT]_global.itens = [mc1, mc2, mc3, mc4, mc5, mc6, mc7, mc8];[/INDENT][INDENT]_global.nome = [“Project 1”, “Project 2”, “Project 3”, “Project 4”, “Project 5”, “Buy Kits”, “News Items”, “About Me”];[/INDENT][INDENT]_global.swf = [“01.swf”, “02.swf”, “03.swf”, “04.swf”, “05.swf”, “06.swf”, “07.swf”, “08.swf”];[/INDENT][INDENT]//[/INDENT][INDENT]_global.largura = 300;[/INDENT][INDENT]_global.altura = 300;[/INDENT][INDENT]//[/INDENT][INDENT]Reverse = function () {[/INDENT][INDENT]for (var i = 0; i<itens.length; i++) {[/INDENT][INDENT]if (i != selecionado) {[/INDENT][INDENT]itens*.bt.enabled = true;[/INDENT][INDENT]itens*.bt.useHandCursor = true;[/INDENT][INDENT]//[/INDENT][INDENT]itens*.top.tween("_width",80,tempo,AnimType);[/INDENT][INDENT]itens*.sombra.tween(["_width", “_height”],[80, 98],tempo,AnimType);[/INDENT][INDENT]itens*.fd.tween(["_width", “_height”],[80, 80],tempo,AnimType);[/INDENT][INDENT]itens*.meio.tween(["_width", “_height”],[70, 70],tempo,AnimType);[/INDENT][INDENT]itens*.mask.tween(["_width", “_height”],[70, 70],tempo,AnimType);[/INDENT][INDENT]//[/INDENT][INDENT]descarregaMovie = function () {[/INDENT][INDENT]itens*.alvo.unloadMovie();[/INDENT][INDENT]};[/INDENT][INDENT]itens*.alvo.alphaTo(0,tempo,"",0,descarregaMovie);[/INDENT][INDENT]}[/INDENT][INDENT]}[/INDENT][INDENT]};[/INDENT][INDENT]for (var i = 0; i<itens.length; i++) {[/INDENT][INDENT]itens*.i = i;[/INDENT][INDENT]itens*.alvo._alpha = 0;[/INDENT][INDENT]itens*.titulo.text = nome*;[/INDENT][INDENT]//[/INDENT][INDENT]itens[0].top.tween("_width",largura+10,tempo,AnimType);[/INDENT][INDENT]itens[0].sombra.tween(["_width", “_height”],[largura+10, altura+28],tempo,AnimType);[/INDENT][INDENT]itens[0].fd.tween(["_width", “_height”],[largura+10, altura+10],tempo,AnimType);[/INDENT][INDENT]itens[0].meio.tween(["_width", “_height”],[largura, altura],tempo,AnimType);[/INDENT][INDENT]itens[0].mask.tween(["_width", “_height”],[largura, altura],tempo,AnimType);[/INDENT][INDENT]itens[0].alvo.loadMovie(swf[0]);[/INDENT][INDENT]itens[0].alvo.alphaTo(100,tempo);[/INDENT][INDENT]itens[0].bt.enabled = false;[/INDENT][INDENT]itens[0].bt.useHandCursor = false;[/INDENT][INDENT]//i[/INDENT][INDENT]itens*.bt.onRollOver = function() {[/INDENT][INDENT]this._parent.meio.brightnessTo(“50”,tempo/2);[/INDENT][INDENT]};[/INDENT][INDENT]itens*.bt.onRollOut = function() {[/INDENT][INDENT]this._parent.meio.brightnessTo(“0”,tempo);[/INDENT][INDENT]};[/INDENT][INDENT]itens*.bt.onRelease = function() {[/INDENT][INDENT]_global.selecionado = this._parent.i;[/INDENT][INDENT]this.enabled = false;[/INDENT][INDENT]this.useHandCursor = false;[/INDENT][INDENT]mainmask.alphaTo(“100”, tempo/2);[/INDENT][INDENT]//[/INDENT][INDENT]this._parent.alvo.loadMovie(swf[selecionado]);[/INDENT][INDENT]this._parent.alvo.alphaTo(“100”,tempo);[/INDENT][INDENT]//[/INDENT][INDENT]this._parent.top.tween("_width",largura+10,tempo,AnimType);[/INDENT][INDENT]this._parent.sombra.tween(["_width", “_height”],[largura+10, altura+28],tempo,AnimType);[/INDENT][INDENT]this._parent.fd.tween(["_width", “_height”],[largura+10, altura+10],tempo,AnimType);[/INDENT][INDENT]this._parent.meio.tween(["_width", “_height”],[largura, altura],tempo,AnimType);[/INDENT][INDENT]this._parent.meio.brightnessTo(“0”,tempo);[/INDENT][INDENT]this._parent.mask.tween(["_width", “_height”],[largura, altura],tempo,AnimType);[/INDENT][INDENT]Reverse();[/INDENT][INDENT]};[/INDENT][INDENT]}[/INDENT][INDENT]onEnterFrame = function () {[/INDENT][INDENT]mc2._x = mc1._x+mc1.fd._width+3;[/INDENT][INDENT]mc3._x = mc2._x+mc2.fd._width+3;[/INDENT][INDENT]mc4._x = mc3._x+mc3.fd._width+3;[/INDENT][INDENT]mc5._x = mc4._x+mc4.fd._width+3;[/INDENT][INDENT]mc6._x = mc5._x+mc5.fd._width+3;[/INDENT][INDENT]mc7._x = mc6._x+mc6.fd._width+3;[/INDENT][INDENT]mc8._x = mc7._x+mc7.fd._width+3;[/INDENT][INDENT]};[/INDENT]