I’m making a simple Rpg game based on the the tutorial on Kirupa, but I’m
trying to chage a few things. First of all I changed the resulotion of the matrix
Thats when the game starts to slow down. The CPU is steaming, its on 100%.
The other thing is that the map is moving in the oposit direction of the figure.
its on a enterFrame event handler. The cpu is mostly up when the figure is moving with the map. On the other hand the movie is fine if the matrix is 20x20, but any larger than that is too big.
Anyone has an Idea how can I get away with a larger matrix and not slow
everything down and still keep the movement of the map smooth.